Anime Fighters Raids and Dungeons
Keys, Hording, and shard loops — not a second Star, and not a script auto-skip.
Raids, trials, and dungeons in Anime Fighters are the shard and key loop sitting beside Stars. They do not hatch the hidden ??? for a world. They pay Wand Shards, Wistoria Shards, dungeon materials, Passive Tokens, and the junk Hording is built to multiply. Place 6299805723 still uses Mysterious Keys as the common entry ticket. Code RAIDREADY (3 Mysterious Keys and 25 Heavenly Fruits as of the 6 September 2026 cluster) is the tell that the game wants you in that mode this week.
If you cannot clear a normal world, do not start here. Fix damage on getting started and farm Yen. If you can clear and you are starved for craft shards, stay.
What each mode is for
Raids burn tickets or keys and drop world-specific craft fuel. Auto-raid scripts will spend RAIDREADY keys on a map you already finished. Play a raid when you need that island’s shards for a Crafted recipe or a Demonic side project, not because a hub listed “auto raid” as a feature. Scripts for the safety lecture only.
Trials / Time Trials are timed rooms. Artifact of Time and Artifact of Passage (dungeon timer) pay here. Skip-room toggles in unofficial hubs exist because the door prompt waits — that is a ban risk, not a strategy. Sit the rooms. Hording still belongs in an artifact slot so drops are not wasted.
Dungeons are the longer shard / token rooms. Mysterious Keys from RAIDREADY and SPARKLER (5 keys) are the door. Equip Passage + Attack or Passage + Hording once you have two artifact slots. Artifacts. Do not vendor keys because the name looks like junk.
Infinity Tower is the long climb that unlocks the second artifact slot. Full rooms, chest drops, and the 58:30 clock live on Infinity Tower. It is not a raid, but it is the same “spend a session on a mode that is not Stars” bucket. If your Hording is lonely in slot one, Tower is the unlock, not another Star on Super Island. Time Trial Speed from the Time Trials shop also applies inside the tower.
Defense and event maps eat their own tokens. Play them when the event shop wants those tokens. Do not let an overnight script burn a limited currency on a world you already indexed.
Loadout before you enter
- Redeem codes. RAIDREADY, ARTIFACTS, UPDATE102, LIMITBREAK. Keys in the mailbox should hit the account before you queue.
- Equip a Damage / Resurrection core for the rooms and a Drop body if you have the slot. Passives. Best teams.
- Artifacts: Hording always, Passage if the timer is the wall, Attack if you are not one-shotting. Time if machine clocks or trial clocks are the bottleneck.
- Boosts: Drop and Luck for shard hunts, not Mega Yen. Boosts.
- Do not start a 10-day Infuse the hour before a raid night. Machines: Infuse and Limit Break.
Current-world Secret still goes in front. A raid does not make last-world Mythicals relevant. Recency is a stat. Island list: worlds. Hunt the ??? on Stars, not in chests: secrets.
Shards versus Stars
Stars hatch fighters. Raids hatch materials. Crafted fighters (three Mythicals plus world shards; Shiny Crafted needs more Shinies and a larger pile) sit below Secret on the ladder. Use the shard loop to put a B-core on the team while Luck potions hunt the real ??? . Stop the loop when ??? lands. Rarities. Summon. Tools hub.
Demonic crafts at The Underworld (world 23) eat Infused Divines plus dungeon materials. That is an endgame raid reason, not a day-one reason. If you cannot open Magic Continent, you are not in the Demonic queue yet.
Meteors are a cousin of this loop: a world ping, a rock, Heavenly Fruit. Walk there when it pings. Auto-meteor scripts strand you in an empty island. Fruit still feeds Heavenly machines, not Hording.
When to skip raids tonight
Skip if the Star on the current island is affordable and you still lack that world’s Secret. Hatch first. Skip if keys are low and RAIDREADY already expired — do not buy keys with Robux to feed a script. Skip if Rebirth is on your to-do list tonight; prestige after the keys are spent or vaulted, not mid-dungeon. Skip if your team cannot finish the first room without a skip-room toggle.
After a weekly-ish patch, Update 102 and the updates hub will tell you whether the new island’s dungeon is the one with the shard you actually need. Do not farm last-world dungeons “for the index.”
Controls for proximity prompts on doors and chests: HUD. If a door does nothing, walk closer. There is no secret raid hotkey.
A clean raid session
Redeem keys. Equip Hording + Passage. Put the current Secret in front. Clear until the shard you need for this week’s Crafted recipe is in the vault, or until keys are gone. Then swap Fortune in and go back to Stars. That is the whole mode. Anyone selling “infinite dungeon keys” is selling a ban. Anyone skipping rooms overnight is the same person.
Use this page as the shard switchboard. Use guides when the bottleneck is Yen, Stars, or machines instead of keys.
Frequently Asked Questions
Quick answers for Anime Fighters players.
Do Anime Fighters raids drop Secret fighters?
What does the RAIDREADY code give?
As of 6 September 2026, 3 Mysterious Keys and 25 Heavenly Fruits. Redeem it on codes before you queue.
Which artifact should I wear in dungeons?
Hording for drops, Passage if the timer is the wall, Attack if you are not one-shotting. Details on artifacts.
Should I use auto-raid scripts?
They spend keys on finished maps and risk the account. This wiki does not host them. Read scripts for the warning, then play the rooms yourself.
When do I stop running dungeons?
When you have the shards for this week's Crafted recipe or when keys are gone. Then go back to Stars. Do not farm last-world dungeons for the index.