Guides

Anime Fighters Worlds

Buy doors at the Teleport Beam. Stay on islands you can kill. 80+ worlds exist; this page lists what we can confirm.

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Worlds and Progression

Worlds are the spine of Anime Fighters. Each island is an anime theme, a Yen door, a Star pool, and a Secret. You buy the next map at the Teleport Beam (or hop with the Teleport gamepass after you already own it). Enemies scale. Stars scale. If you skip to a world your team cannot finish, you own a postcard.

As of 2026 the game is well past the original dozen islands. Codes mention World 83. This wiki will not invent a 1–83 table with fake prices. Below are confirmed early costs, named later maps, and the Divine windows players actually use.

If you just spawned, pair this page with Getting Started. If a door is expensive, pair it with How to Farm Yen.

Confirmed early worlds

These twelve are stable. Prices are Yen at the Teleport Beam.

  1. Super Island — Dragon Ball, free
  2. Ninja Village — Naruto, 8k
  3. Crazy Town — JoJo, 50k
  4. Fruits Island — One Piece, 250k
  5. Hero University / Hero Academy — My Hero Academia, 1.25M
  6. Walled City — Attack on Titan, 7.5M
  7. Slayer Army — Demon Slayer, 25M
  8. Ghoul Town — Tokyo Ghoul, 100M
  9. Chimera Jungle — Hunter x Hunter, 500M
  10. Virtual Castle — Sword Art Online, 2B
  11. Empty Dimension — Bleach, 7.5B
  12. Cursed High — Jujutsu Kaisen, 25B

Hero University and Hero Academy refer to the same My Hero Academia island. Lobby chat uses both names.

Clear Super Island until 8k, buy Ninja Village, and only then worry about JoJo. That pattern never changes: farm, buy, confirm the new map dies, farm again.

Named later islands

After Cursed High the list keeps going. These names are confirmed even when a public price is not:

  • XYZ Metropolis
  • 9 Crimes Island
  • Destiny Island
  • Lucky Kingdom
  • Land of Alchemy
  • Slimey Island
  • Flame City
  • Divine Colosseum
  • Kingdom of Four
  • Icy Wastes
  • The Underworld (world 23, demonic machine)
  • Magic Continent (Infuser)
  • Steel Ball Island (5x Yen door into Magic Continent)
  • Sorcerer Empire

Treat that as a route, not as a spreadsheet. When updates ships a new island, it lands after these, not instead of Super Island.

Steel Ball Island is the practical gate for endgame crafts. Pay the 5x Yen door only when your DPS belongs on Magic Continent. The Infuser is why that door exists. Details are on Infuse and Limit Break.

The Underworld is world 23. Go there for the demonic machine after you have infused Divines and demonic fruits, not as a sightseeing stop from Ghoul Town.

Divine windows by island

Divines are not tied to a single Star the way Secrets are. They have start worlds:

  • Vegetable (Vegito) — any world, including Super Island
  • Great Ninja (Madara) — Walled City and later
  • Hernando (Pucci) — Empty Dimension and later
  • Engineered Alien (Mewtwo) — Lucky Kingdom and later
  • Red Bat (Griffith / Femto) — later named islands (Flame City era and beyond)
  • Flaming Hero (Endeavor) — later named islands (Icy Wastes era and beyond)

Chase a Divine on the earliest island that still rolls it only if you can farm that island. Max-open cost and kill speed both matter. Vegetable on Super Island is cheap to roll and weak to play. Hernando on a world you cannot clear is a fantasy.

Secrets stay per-world. Changing islands changes the Secret, not just the Divine window. If you are hunting a named Secret, stay put. That hunt is How to Get Secret Fighters, not a teleport tour.

How to progress without skipping your DPS

Buy a world when two things are true: you can afford the door, and you can kill the new island after you walk through. The second check is the one people skip. A 25B door into Cursed High is a bad buy if Empty Dimension already stalls.

Open Stars on the island you farm, not on an island you visited to take a screenshot. Summoning rules are on How to Summon Fighters.

Use Time Chamber as a farm room, not as a world replacement. Artifacts (Hording, Time, Dreams, Multitude, Fortune) travel with you. They do not unlock doors.

Teleport gamepass is optional. It does not unlock maps. Yen unlocks maps. The pass only saves walks on a 12-player server between islands you already paid for.

When a code mentions a high world number, that is a breadcrumb, not a walkthrough. Redeem the code on the codes list, then farm where you already win. You will reach World 83 the same way you reached Ninja Village: one door you can clear, then another.

The next island is a purchase, not a personality. If the pack lives, you went too far. Walk back, print Yen, and buy the door again when the team has grown.

FAQ

Frequently Asked Questions

Quick answers for Anime Fighters players.

How do I unlock the next world in Anime Fighters?

Earn Yen, walk to the Teleport Beam, and buy the door. A Teleport gamepass only travels between worlds you already own.

How many worlds are in the game?

80+ as of 2026, and codes mention World 83. This page lists confirmed early prices and named later islands instead of a fake full table.

Which world should I farm?

The highest island your team fully clears. If kills stall, drop back one door and read How to Farm Yen.

Where do I find the Infuser and demonic machine?

Infuser is on Magic Continent via Steel Ball Island's 5x Yen door. The demonic machine is in The Underworld, world 23. See Infuse and Limit Break.

Which world rolls Vegetable or Great Ninja?

Vegetable can appear from any world. Great Ninja starts at Walled City. Hernando starts at Empty Dimension. Engineered Alien starts at Lucky Kingdom.

Is Hero University the same as Hero Academy?

Yes. Both names point at the My Hero Academia island that costs 1.25M Yen after Fruits Island.